Toolbar Menu

The Scene Stats tool integrates directly into Unity's top toolbar under the custom menu: InkScape Studios > Scene Stats

This menu provides quick access to various toggles and debugging tools that enhance the development experience when working in Rec Room Studio or Unity scenes.


Available Menu Options

Toggle Overlay

Path: InkScape Studios > Scene Stats > Toggle Overlay Toggles the visibility of the main Scene Stats overlay that displays key metrics such as:

  • Visible triangle count

  • Draw calls (estimated)

  • Visible object count

  • Unity vs Rec Room scene object breakdown

This is useful if you want to temporarily hide the stats for a cleaner workspace.


Highlight Highest-Triangle Object

Path: InkScape Studios > Scene Stats > Highlight Highest-Triangle Object When enabled, the object currently in view with the highest triangle count will be:

  • Highlighted with a red wireframe cube

  • Labeled with its triangle count above it in the Scene View

This helps identify performance-heavy assets at a glance.


Toggle Gadget Counts

Path: InkScape Studios > Scene Stats > Toggle Gadget Counts Displays additional debug stats for gadgets and interactive elements, including:

  • Number of visible Particle Systems

  • Number of visible Lights

  • Number of visible Audio Sources

Helpful for assessing environmental load and interactive elements that impact performance.


Toggle Collider Counts

Path: InkScape Studios > Scene Stats > Toggle Collider Counts Displays counts of different collider types currently visible in the Scene View:

  • Box Colliders

  • Mesh Colliders

  • Convex Mesh Colliders

Useful for analyzing physics complexity and optimizing collision setups.

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