Toolbar Menu
The Scene Stats tool integrates directly into Unity's top toolbar under the custom menu: InkScape Studios > Scene Stats
This menu provides quick access to various toggles and debugging tools that enhance the development experience when working in Rec Room Studio or Unity scenes.
Available Menu Options
Toggle Overlay
Path: InkScape Studios > Scene Stats > Toggle Overlay
Toggles the visibility of the main Scene Stats overlay that displays key metrics such as:
Visible triangle count
Draw calls (estimated)
Visible object count
Unity vs Rec Room scene object breakdown
This is useful if you want to temporarily hide the stats for a cleaner workspace.
Highlight Highest-Triangle Object
Path: InkScape Studios > Scene Stats > Highlight Highest-Triangle Object
When enabled, the object currently in view with the highest triangle count will be:
Highlighted with a red wireframe cube
Labeled with its triangle count above it in the Scene View
This helps identify performance-heavy assets at a glance.
Toggle Gadget Counts
Path: InkScape Studios > Scene Stats > Toggle Gadget Counts
Displays additional debug stats for gadgets and interactive elements, including:
Number of visible Particle Systems
Number of visible Lights
Number of visible Audio Sources
Helpful for assessing environmental load and interactive elements that impact performance.
Toggle Collider Counts
Path: InkScape Studios > Scene Stats > Toggle Collider Counts
Displays counts of different collider types currently visible in the Scene View:
Box Colliders
Mesh Colliders
Convex Mesh Colliders
Useful for analyzing physics complexity and optimizing collision setups.
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