Overlay
The Scene Stats Overlay is a real-time information panel displayed in the Scene View of Unity. It provides immediate insight into what’s currently visible in the scene, helping you optimize performance and debug heavy content.
Location
The overlay appears in the bottom-left corner of the Scene View by default.
Displayed Metrics
Triangles
Total number of triangles from all visible meshes (including gadgets)
Objects (visible)
Count of visible MeshRenderer and SkinnedMeshRenderer components
Draw Calls (est.)
Estimated number of draw calls based on visible materials
Batches (est.)
Estimated batch count, one per renderer
Unity Scene Objects
Count of visible objects from Unity's base scene
Rec Room Scene Objects
Count of visible objects from the Rec Room additive scene
Optional Toggles (from Toolbar Menu)
Additional statistics can be toggled via: InkScape Studios > Scene Stats
Toggle Overlay – Show or hide the overlay
Highlight Highest-Triangle Object – Draws a red wireframe and triangle count label on the most complex object in view
Toggle Gadget Counts – Adds:
Particle Systems
Lights
Audio Sources
Toggle Collider Counts – Adds:
Box Colliders
Mesh Colliders
Convex Mesh Colliders
Tip
This overlay is especially useful for:
Identifying heavy assets during level design
Optimizing performance hotspots
Quickly visualizing scene complexity without entering Play Mode
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