Overlay

The Scene Stats Overlay is a real-time information panel displayed in the Scene View of Unity. It provides immediate insight into what’s currently visible in the scene, helping you optimize performance and debug heavy content.

Location

The overlay appears in the bottom-left corner of the Scene View by default.

Displayed Metrics

Metric
Description

Triangles

Total number of triangles from all visible meshes (including gadgets)

Objects (visible)

Count of visible MeshRenderer and SkinnedMeshRenderer components

Draw Calls (est.)

Estimated number of draw calls based on visible materials

Batches (est.)

Estimated batch count, one per renderer

Unity Scene Objects

Count of visible objects from Unity's base scene

Rec Room Scene Objects

Count of visible objects from the Rec Room additive scene

Optional Toggles (from Toolbar Menu)

Additional statistics can be toggled via: InkScape Studios > Scene Stats

  • Toggle Overlay – Show or hide the overlay

  • Highlight Highest-Triangle Object – Draws a red wireframe and triangle count label on the most complex object in view

  • Toggle Gadget Counts – Adds:

    • Particle Systems

    • Lights

    • Audio Sources

  • Toggle Collider Counts – Adds:

    • Box Colliders

    • Mesh Colliders

    • Convex Mesh Colliders

Tip

This overlay is especially useful for:

  • Identifying heavy assets during level design

  • Optimizing performance hotspots

  • Quickly visualizing scene complexity without entering Play Mode

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